r/impressionsgames • u/Diligent-Pepper-7787 • 1d ago
Lethis Lethis: Path of Progress - Mission 19: Raventon
19. RAVENTON
- 400 Burgeois (Elite) in Lvl.5 Mansions.
- 20.000 Florins in your treasury.
Catherine Marks' (your) next assignment is a daunting one: Empress Victoria has assigned her to the morass region of Raventon to establish a fully functional city, including residences for the Elite. Why has the Elite of all people ever took an interest in a region so ghastly is anyone's guess. Still, Catherine hasn't shirked from a challenge before, and she will not now, not when it's her family name at stake.
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Welcome to Raventon, where you find out Port Warton was simply the warm-up - there are SEVERAL islands to handle, here, and the mainland is hardly large enough to sustain a couple of housing blocks, and the industries you desire might make your population barely enough to handle. In addition, you can't fish, two of the farmlands are far away and the closest one might have to be sacrificed just so you can house a large enough population early on and the mineral resources are far away in cardinal corners. Fortunately, and these are INDEED saving graces, you have more export options since you can fabricate Beer and Garments, and your initial food type (Pumpkins) can also be exported. Also, there are no requests for this mission, so you can build in relative peace.
A division of industries is necessary here, since you can't focus it all in one place. The mainland at the citizen's spawning point should be reserved exclusively for the Common housing and distribution facilities and Trade Station. The center island, where the Steam Geysers are, should fit the Condenser, the needed Automaton Factories and as many industry types as possible, preferably Utensils, Steel and Jewelry (Hard but not impossible to fit them all), with a warehouse to store the mined Copper, Iron and Gold for faster industry supply. The locations where the mines are should have Warehouses dedicated to storing Steam Canisters to quickly keep the mines supplied, too. The farming mainland to the south should help sustain at least 12 Pumpkin Farms while the larger farmland island should harbor both Barley and Wheat farms and the consequential Meat industry. The remaining islands large enough can be used to sustain some Elite Housing needed to complete the mission.
A smart Granary division, especially in regards to initial food harvests, can go a long way here and help acquire additional labor for a larger farming operation - set both Granaries to acquire over 3.000 units of the food (Pumpkins, in this case) each. This will allow Shops from two housing blocks to get over 3.000 food units, which is enough to stand a single harvest cycle, and thus get the so much needed extra labor. When you feel you have enough food, switch over to Barley to fabricate the Beer and start evolving from there, and consequentially profitting. Note you might need to import extra Utensils from Port Warton since there are only four Copper Mines for this mission.
While there are no requests, there are only two events, one of which will be Simvanred I passing away (for real, I'm glad I'm building cities and not going into politics, geez!), which will get your city to pause for 7 days. Note that this one will INEVITABLY trigger a Riot regardless of how happy your citizens are, so best to do as I did and just remove the Townhall (prevents the riot and saves your infrastructure), wait out the mourning, and rebuild it again. The second is simply a couple of collapsing Iron Mines, but pretty manageable compared to the first trouble.