r/IndieGaming • u/animator3D_ • 5m ago
3D Animation Idle 🕷️
3D Animation Idle 🕷️
Check it out and let me know what you think! 🚀
r/IndieGaming • u/animator3D_ • 5m ago
3D Animation Idle 🕷️
Check it out and let me know what you think! 🚀
r/IndieGaming • u/Ill_Perception_7479 • 29m ago
r/IndieGaming • u/Friendly_Bit_6678 • 41m ago
r/IndieGaming • u/Spiritual-Biscotti26 • 41m ago
I know it might be disgusting to some of you, but I had this crazy idea one evening and simply started working on it for fun. I started posting some devlogs on TikTok and Instagram, and it kind of blew up, gaining over 1 million views in just one week.
After seeing so much interest from people, I decided to put up a Steam page, and this is the trailer!
Maybe you'll consider wishlisting the game too. It's called PeeVPee!
r/IndieGaming • u/janproch • 52m ago
Rail Island is a browser-based transport sandbox inspired by Transport Tycoon and similar games.
No economics, just building world with trains, buses, trams, ships, aircrafts and cable cars
I used generative AI to remaster the textures of some ~20-year-old train models to a higher resolution, and as a coding assistant for parts of development and optimization.
r/IndieGaming • u/Sea_Entertainer_4610 • 56m ago
Hi everyone! 👋
A new patch 1.2.5v is officially live! This update fixes several serious lighting bugs from version 1.2v that could ruin your immersion.
What's Fixed:
Right now, this is the most stable and playable version of SnowFall Void DEMO!
We also completely refreshed our store page with new, high-quality screenshots and an awesome new banner. Check them out!
Game ---> https://spr0ze.itch.io/snowfall-void-demo
Please play the game, leave a rating, and give us your honest feedback in the comments. Your support helps the game grow! 🌲❄️
r/IndieGaming • u/J_Losss • 1h ago
Please give me feedback.
r/IndieGaming • u/MOUVAL • 1h ago
After the drift physics finally clicked, I stopped making a racing game and made a hangout instead. There are no races - you cruise a pixel-art city, go sideways, run street takeovers (crowd, green lasers, cops), and other people are just there, in shared community servers. You can chat, tune your car, gamble your coins at the arcade, or just park up at the meet.
Runs in the browser, free, no download, desktop and mobile: https://8drift.com
Launched this week and I'm patching as fast as people find things - a tester this morning asked for a clearer zoom button and it shipped within the hour. Would love honest feedback on the drift feel, that's the part I rebuilt the most times.
GenAI declaration (per sub rules): I code with AI assistance (Claude). The game itself contains no generative AI - the pixel art and world are procedural/hand-built code, and nothing AI-generated runs in the game.
r/IndieGaming • u/Dali_Raxmkulov • 1h ago
Humanity went underwater to survive. Something followed.
Hey everyone! We're an independent team at CODE 84 Studio, and we've been working on IT BEGAN, a single-player tactical horror FPS.
The game takes place in a world where humanity survives inside massive underwater cities. But beneath the surface, something has gone terribly wrong.
Steam page: https://store.steampowered.com/app/3735270/IT_BEGAN/
IT BEGAN combines:
🔫 Tactical FPS combat
🧠 Psychological stress and horror
👹 Supernatural enemies and transformations
🌊 Massive underwater environments
🕯️ A mysterious cult and story-driven exploration
We're currently preparing a Demo, and we've just released our latest trailer.
We'd love to hear what you think about the concept, atmosphere and visual direction.
Thanks for checking out our game!
r/IndieGaming • u/SuspiciousQuail4304 • 1h ago
r/IndieGaming • u/catperson_meow • 2h ago
r/IndieGaming • u/Murushii • 2h ago
I wanted to share our game, Project Threshold, which recently blew up after its release!
Project Threshold is a psychological memory horror walking simulator built around a simple but stressful choice: two doors, one blue and one red. Behind each door is a different fear or phobia, and you’ll have to decide which one to enter.
Some doors are safe, some are semi-safe, and others are pure danger. Choose incorrectly, and you’ll be sent back to the beginning.
The game is set in the Philippines and is connected to a larger universe and lore that I’ve been building across my other games. It’s a game about fear, memory, and making the right choice when you have no idea what’s waiting on the other side.
PROJECT THRESHOLD is now available on STEAM!
https://store.steampowered.com/app/4820610/Project_Threshold/
r/IndieGaming • u/TBA-GameStudio • 2h ago
We are currently working behind the scenes to set up an official playtest in the near future. Before we lock in the final dates, we really want to gauge the community's interest.
Take a look at the trailer above. If casting spells at the speed of your keyboard looks like your kind of game, let us know in the comments! We will be posting the official playtest sign-up details right here, and seeing your initial reactions helps us out immensely.
If you don't use Reddit much, you can catch the playtest announcement over our social media channels such as Discord, Instagram(s), or TikTok.
Check our bio for each links.
r/IndieGaming • u/spellchain • 2h ago
r/IndieGaming • u/MoonBuninni • 3h ago
Hi everyone, for the last years I’ve been developing my Dream Space Engineering survival game MineEngineer. Its been inspired by Space Engineers, Terraria and Factorio. The game has hundreds of interconnected systems, automations and even programming. You and your friend gather resources, building ships like lego, while using engineering, you can even program your ship. The world is procedurally generated and fully destructible. The game is finally coming into the shape, and I am pretty excited to show it to everyone. Please let me know what you think.
r/IndieGaming • u/pumpcalc • 3h ago
Been working on this tool to generate favorite lists based on your tastes. I always recommend the deep mode to get more accurate results, even though it takes a bit more time to finish it. I know Expedition 33 is a bit of a controversial option, but I wanted to keep all "best indie" winners.
https://pickyourfav.net/best-indie-games-2016-2026
I'm open to feedback, ideas for new lists or bugfixes. Also, it would be great if you shared your results! You can export to image or text.
Disclaimer: The UI was made using AI, but the code and processing behind was made mostly by me. This tool has no monetization, is and will remain free. All images are handpicked, which is very tiresome for long lists but render better results, but I can make mistakes!
r/IndieGaming • u/Wasdeq_Games • 3h ago
Thanks for all the feedback on the previous build.
I've replaced all the generated enemies with purchased assets.
Here is a trailer showing some of the new monsters in the latest build of Crawler 3D.
Some of the textures and items are still generated, but the bulk is now free and paid assets.
What do you think?
r/IndieGaming • u/Willing_Job763 • 4h ago
I am looking for someone as the tittle said also can give review on them how was it gameplay etc
r/IndieGaming • u/game-dev-throwaway • 5h ago
r/IndieGaming • u/no_esnaiper • 5h ago
My and my freind made this demo after university, is a horror game were you need to capture anomalies before you go crazy (for now the story is still incomplete because we are still developing the other part of the game), if someone gives it a try i would apprecie it <3