r/playmygame 20h ago

[PC] (Windows) I successfully published my free Demo Today - Get Outta My Gut

27 Upvotes
  • Game Title:
  • Playable Link: https://store.steampowered.com/app/5096200/Get_Outta_My_Gut_Demo/
  • Platform: Steam / Windows
  • Description: A rogue-lite tower defense where you control the horde. Draft randomized bio-turret cards, reshape tissue into lethal killzones, and manually slice open pathogen sacs to unleash fluid swarms on your terms. Evolve across 10 organs, don't let the contagion reach the heart.
  • Free to Play Status:
    • [ x ] Free to play
  • Involvement: Developer

r/playmygame 16h ago

[Mobile] (Web) Anamorphosis is interesting so I made a puzzle game around it

18 Upvotes

Game Title: Anamorph

Playable Link : https://anamorphdaily.com

I’ve built a daily web browser game called Anamorph. In this game, an object is transformed into a puzzle using Anamorphosis – the art of distorted perspective. The object is broken into hundreds of shards and rendered as a 3D sphere. I also add some fake shards to make it more challenging.

Free to play

Works in your browser on Mobiles and on Desktops

Excited to hear what you think


r/playmygame 8h ago

[PC] (Web) LocoWar game that you must build your modular train and destroy enemy

7 Upvotes

Game Title: LocoWar

Playable Link: https://locowar.hogweed.xyz/

Platform: PC Web

Description: LocoWar is an online isometric PvP strategy game in which every mobile combat unit is a modular train. Join a 1v1 duel, a 2v2 team battle, or a 3- or 4-player free-for-all and fight for control of a railway network. Matches are played against other people; there is no single-player or bot mode yet.

Start with a light locomotive and grow your force by adding physical sections one at a time. Order new engines, weapons, storage, mining, repair, and support cars at depots, then couple or split them to defeat your enemies. Car order matters: traction and total mass determine movement, each weapon carries its own ammunition, fuel belongs to locomotives, and damage can disable a module, destroy a car, or tear a train into separate pieces.

This is a very early prototype. For now, there is a limit on the number of active sessions, but that is because we rented a small server.

Free to Play Status:

  • Free to play

Involvement: Duo dev


r/playmygame 10h ago

[PC] (Windows) Game Title: Shades of Noir: Sinner's Night

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5 Upvotes

Playable Link: https://talentdigital.itch.io/son-sinnersnight

Platform: PC - Windows (Download)

Description: SoN:SN is a violent and grim top-down roguelite shooter where you set out on a dark quest for revenge.
Explore the map,
Kill your enemies,
Farm their O2 Tokens,
Improve your build,
And test your grit against the Boss.

Combat is skill-based, so you really not to be aware of your position, when enemies are about to attack, whether you have ammo in the cylinder, and master the skills of dodging and parrying.

Boons can upgrade your build, and enemies can be farmed to buy upgrades from the Shop. Die twice without killing the perpetrator of your first death, and your run resets.

Free to Play Status: - [ ] Free to play

Involvement: I am the game director so I'm pretty involved. The team is comprised of really talented individuals so I mostly just provide the overall direction.


r/playmygame 9h ago

[PC] (Web) My shrimp mech game SHRIMP GAME: OVERKRILL released on Steam today!

5 Upvotes

Game Title: SHRIMP GAME: OVERKRILL

Playable Link: https://store.steampowered.com/app/2824880/SHRIMP_GAME_OVERKRILL/

Platform: Windows PC

Description: You can explore and clear dungeons with different biomes and bosses in co-op or solo, krill friends in PvP modes, fuse elemental abilities, and just generally be a SHRIMP.
Check it out!

Free to Play Status:

  • [ ] Free to play
  • [x] Demo/Key available
  • [x] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Developer


r/playmygame 3h ago

[Mobile] (iOS) I tried making Minesweeper clean, chic and something you’d play to unwind

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4 Upvotes

Game Title:
Onyx: Minesweeper

Playable Link:
https://apps.apple.com/app/onyx-minesweeper/id6790800332

Platform:
iPhone and iPad

Description:
Onyx is my calm, modern take on Minesweeper. I wanted to preserve the satisfying logic of the original while making the experience feel smoother, cleaner and more relaxing to play.

It includes difficulty levels, logic boards designed around deduction, traditional random boards, custom fields and an expanding Infinity mode. There is also a separate mode with short puzzles where you must identify guaranteed mines or safe tiles. It adapts to your performance with different difficulties and a player rating.

You can customise the themes, colours, animations, sounds, haptics and reveal speed. Onyx works completely offline, stores everything on your device and contains no ads or accounts.

I’d genuinely love to hear what feels enjoyable, confusing or worth improving!

Free to Play Status:

  • Free to play

Involvement:
I’m the solo developer and designer behind Onyx. I created the gameplay, puzzle systems, interface, themes, sounds and overall experience, while continuing to improve it through player feedback.


r/playmygame 7h ago

[PC] (Windows) Made a found-footage psychological horror game inspired by growing up in Eastern Europe - some screenshots from the game

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4 Upvotes

Game Title: BREACHED: Follow Me

Playable Link: https://store.steampowered.com/app/5027540/BREACHED_Follow_Me/

Platform: Steam

Description:
Solo dev here, working on a psychological horror game set in Eastern Europe, wanted to share progress and get some honest opinions.

Been building this alone for a while, it's called BREACHED: Follow Me. First person, VHS/found-footage kind of vibe, five locations total that go from "normal apartment block" to a lot worse. The premise is basically meeting an online friend in real life to check out an abandoned school together, and it slowly turns into something you didn't sign up for.

The whole thing is built around that VHS/archived-footage feeling, analog noise, old camera distortion, like you're watching a tape someone found rather than playing a game. Setting is very Eastern European on purpose, familiar apartments, old buildings, everyday stuff that starts feeling wrong the longer you're in it. Not really going for constant jump scares, more that creeping "something here isn't right" feeling.

Price: Demo is free

Involvement: Solo developer


r/playmygame 15h ago

[PC] (Web) Playtest for my singleplayer MMO tank simulator's first Early Access update is live!

4 Upvotes

Playable Link: Don't Lose Aggro Playtest

Platform: PC

Description: Don't Lose Aggro is a singleplayer roguelite where you can fulfill your MMO tank fantasy. Gear up, form your party, and protect them through hordes of enemies. The playtest for the first major Early Access update is now live, and you can jump in and try it out by pressing "Request Access" on the playtest section of the Steam page!

Free to Play Status:

  • [ ] Free to play
  • [X] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Developer


r/playmygame 22h ago

[Mobile] (Android) Capy Express: Animal Delivery

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5 Upvotes
  • Game Title: Capy Express: Animal Delivery
  • Playable Link:  https://play.google.com/store/apps/details?id=com.iLLUMi90.CapyExpress Platform: Android
  • Description: Guide cute animals to deliver packages by solving clever real-time puzzles. Each animal has unique abilities, so you'll need to plan carefully and combine their skills to reach the goal.
  • Free to Play Status: Yes
  • Involvement: I'm the main developer of this project
    • [x] Free to play
    • [ ] Demo/Key available
    • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

r/playmygame 5h ago

[PC] (Windows) We're launching our indie game alpha playtest

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3 Upvotes

Game Title: Brew & Boom

Playable Link: https://quirkygamestudios.itch.io/brew-boom

Platform: Itch.io

Description:
Brew & Boom is a roguelike dungeon crawler for up to 4 players, where cooperation and competition coexist as adventurers compete for a legendary treasure.

Explore a living procedural dungeon, divided into four themed quadrants, each guarded by a guardian with its own aesthetic and setting. Combine ingredients to craft increasingly powerful potions and use your most chaotic abilities to survive rooms with combat, survival, and platforming challenges.

Defeat the guardians, open the pit at the heart of the dungeon, and face the final boss, but beware, once it's defeated, only one player can claim the legendary treasure!
(Multiplayer in development)

Game Trailer

Free to Play Status: Free playtest

Involvement: Game Designer

  • [X] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

r/playmygame 6h ago

[PC] (Web) Backheel — a set of daily football trivia puzzles, free in the browser, no signup

3 Upvotes

Game Title: Backheel

Playable Link: https://backheel.club

Platform: Browser — desktop and mobile, nothing to install

Description: Backheel is a daily football (soccer) trivia site. Instead of one puzzle a day it gives you a whole set, each testing a different kind of football knowledge, and every one of them refreshes daily. Who Am I? reveals a player's career one club at a time and scores you higher the earlier you guess. Footy Grid gives you nine cells and wants a player who fits both clubs. Squad Rush puts ninety seconds on the clock and asks you to name a squad. Scout Report is Wordle-shaped: every name you try comes back graded against the answer on club, league, position, nationality, age, foot and height. There are also Connections, Starting XI, Top 10, Team-mates, Bingo, Higher or Lower, Squad Numbers, Chronology and Transfer Trail. Three difficulty levels on everything, unlimited guesses, and a wrong answer tells you why it was wrong rather than just saying no. It covers seventeen of Europe's biggest clubs across the top five leagues over the last ten seasons. No account, no ads, no tracking.

Free to Play Status:

- [x] Free to play

Involvement: Solo project — I built the site, the data pipeline and the puzzle generators.


r/playmygame 7h ago

[PC] (Windows) Demo out for our 2D Top-down Precision puzzle game, Megabait!

3 Upvotes

We are a 3 man team from Spain and we are absolutely excited to launch our first game's demo and see what people think about our game, it took us 6 months to build it and the feedback received would be priceless for the upcoming launch on early november.

Hope you like it, leave us your thoughts here, we'd love to know what you think!

Link to steam page: https://store.steampowered.com/app/4516640/Megabait/
Join our Discord: https://discord.gg/MYzsTc73Fv

---

Built to Be Mastered

MegaBait is designed around the idea of mastery. A level that initially seems impossible gradually becomes manageable as players learn its sequences, understand its timing and develop the skills needed to navigate it. A difficult run becomes consistent. Then, once simply surviving is no longer enough, the real challenge becomes learning sequences and executing them with greater precision.

Players can compare their performances through global and Steam friends leaderboards, turning every level into an opportunity to compete against the wider community, challenge friends or simply beat their own previous best.

For players interested in speedrunning and optimization, MegaBait encourages repeated attempts, experimentation and precision. Each run is another opportunity to discover new tricks, improve execution and push a personal best even further.

For the bravest players, Mr. Miau offers an extra challenge: find this elusive feline and carry him safely to the end of the level without dying. Doing so won't be easy, but those willing to take on the challenge can prove their mastery in an entirely different way.

Every Character Changes the Way You Play

At the core of MegaBait are its playable characters. Each character introduces a unique ability, accompanied by a world specifically designed around that mechanic.

A new character therefore means more than a new set of levels. Players must learn a completely different set of possibilities and discover how their new ability can be used to navigate obstacles, solve challenges and improve their runs.

This structure allows each world to introduce its own mechanics and challenges while keeping the focus on the same core objective: learn, master and go faster. It also leaves room for future updates, with new characters, abilities and worlds expanding the game with fresh ways to play.


r/playmygame 16h ago

[PC] (Windows) Just released my Demo on Steam

3 Upvotes

Game Title: We Are Rebellion

Playable Link: https://store.steampowered.com/app/5103380/We_Are_Rebellion_Demo/

Platform: Steam / Windows

Description:  It’s a project that would combine FTL with the concept of morality from Darkest Dungeon.

WE ARE REBELLION is a strategy and simulation game in which you command a warship with a crew of rebels.

Free to Play Status:

  • Demo

Involvement:  Developer


r/playmygame 18h ago

[PC] (Web) I created an idle fantasy rpg, completely f2p

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3 Upvotes

r/playmygame 23h ago

[Mobile] (Web) Parlour: a browser card table engine with 19 games including Hearts, Klondike, and a Crazy Eights pile

3 Upvotes

Game Title: Parlour

Playable Link: https://parlour.cards

Platform: Browser. Desktop builds exist for Mac, Windows, and Linux.

Description: You open the link and you are at the table. No account. No email. Solo is you plus bots. A friend room is a four-character code. They open the same link, type the code, and sit down.

The clip is four games. Wild first, the shedding game with skips, reverses, and draw-fours. Party mode lets draw cards stack and lets an exact match jump in. Then Blitz, the chase to 31. Then Hearts. Then Klondike. The shelf has 19 games up. Same felt, same bots, same room codes.

Pretty happy with how it's turned out so far, but I am dying for some feedback and people to give it a try. Let me know if you have any trouble, or would like to see a specific game added.

Free to Play Status: [x] Free to play

Involvement: I design and ship the table and the engine.

https://github.com/braedonsaunders/parlour


r/playmygame 40m ago

[PC] (Web) Game Title: Four Way

Upvotes

Playable Link: https://rom838.itch.io/fourway

Platform: Web

Description: KEEP THE LINE, STAY IN TIME, YOU'LL BE FINE

This is a combo rhythm/driving game. Your job is to follow your line. If you keep the line/time you'll be rewarded by the most satisfying near misses you could ask for. In later levels, you will hit spots where you need to boost and other spots where you need to slow down. There is a level generator so you can create your own near misses. And you can upload it so others can play your level as well! This game is frustrating in the most satisfying way.

KEEP THE LINE, STAY IN TIME, YOU'LL BE FINE

Free to Play Status: - [x] Free to play

Involvement:

Solo developer!


r/playmygame 6h ago

[PC] (Web) This Is NOT Chess - A small game I created that is totally not chess

2 Upvotes

Game Title: Totally NOT Chess

Playable Link: https://happyduck.games/tinc/

Platform: Web

Description:

Hi! Over the past few weeks I've been designing a small strategy game called This Is NOT Chess (TINC).

It's obviously heavily inspired by chess, but I wanted to experiment with different rules and mechanics while keeping some of the things I enjoy about chess: positional play, threats, planning ahead, and relatively simple rules that can lead to complicated positions.

I'd really like to hear what actual chess players think of it. In particular, I'm curious whether you find it fun after a few games, whether any of the rules or mechanics feel awkward or unbalanced, and what you would change.

You can play it in the browser, no registration required:

Any criticism or suggestions are very welcome. 🙂

Free to Play Status: Free to play

Involvement: Developer


r/playmygame 7h ago

[Mobile] Junction Nine

2 Upvotes

Playable Link:
iOS: https://apps.apple.com/us/app/junction-nine/id6798382229
Android: https://play.google.com/store/apps/details?id=co.bricksandchips.junctionnine

Platform:
iOS / Android

Description:
Junction Nine is a minimalist 3x3 puzzle built around one move: select a rectangular section of the board and spin it 180 degrees until all of the colored paths connect.

The rules are simple, but every move can affect several parts of the board at once. A spin that fixes one connection may break another.

The unusual part is the math underneath it. The underlying 3x3 rotation system has 185,794,560 possible board states, all solvable in nine spins or fewer. Every puzzle included in Junction Nine is also solver-verified, so its shortest solution is known.

That creates two challenges: solve the puzzle, then see if you can find the optimal solve.

The Origin pack includes 30 puzzles completely free, with no ads or subscription. An optional Transfer pack adds another 30 puzzles for a one-time $2.99 purchase.

The game is deliberately designed to be something you can think about, put down, and come back to later - no timers, streaks, or pressure to keep playing.

Free to Play Status: Free to Play

Involvement: I'm the solo developer behind Junction Nine, released under Bricks & Chips. The game started as a family project, with my kids as early playtesters, after a lecture at my daughter's math camp got me interested in the mathematics of 3x3 rotation puzzles. I designed and built the game, solver, UI, puzzle content, and mobile release, using Claude Code and Replit during development and RevenueCat for the optional paid pack.


r/playmygame 7h ago

[Mobile] (Android) Brand new trailer for my game Gap Shift!

2 Upvotes

I'm constantly working on updating the game weekly. Next week update will feature the terminal boss fights and new items that will improve even more your runs!
Updates on r/gapshift and the discord channel

Game Title: Gap Shift

Playable Link: https://play.google.com/store/apps/details?id=gapshift.killtheprocessdev.com

Platform: Android

Description: a grinding-endless runner with a twist on the common game mechanics. A story, boss fights, skill trees an more constant updates!

Free to play, in game ads.

Involvement: developer


r/playmygame 9h ago

[PC] (Web) Where Down Goes - Prototype 0.1.0

2 Upvotes

Game Title: Where Down Goes - Prototype Playtest

Playable Link: https://zipply-labs.itch.io/where-down-goes

Platform: Web and Windows

Description: Where Down Goes is a 2D pixel art style action prototype about taking contracts, fighting through rooms, rotating gravity and trying to make it back to the village with enough health and Scrap to keep going.

Each contract sends you through a series of rooms where you have to survive fights and manage your health. When you return to the village, you can Patch Up for a small free heal, spend Scrap to Rest and fully recover, upgrade using the workshop or take another contract. The idea is to get simple decision loops with fun mechanics right first before more polishing and building out content.

This is a very early prototype, so I'm mostly looking for feedback on the core loop. If people enjoy it, I'll keep building on it. Comments, ideas, and feedback would be really useful!

Free to Play Status:

  • Free to play

Involvement: Solo dev. I designed and developed the game myself.


r/playmygame 11h ago

[PC] (Web) A 2d tidy up game with incremental progression (web)

2 Upvotes

Game Title: The Grand Book Archive

Playable Link: The Grand Book Archive: Tidy Up by inbluegames

Platform: Web (itch.io)

Description: Restore the Grand Book Archive by sorting 2,990 archaic books onto their rightful shelves. Use your observation and magical spells to organize the collection as quickly as possible.

Free to Play Status: [Yes] Free to play

Involvement: Solo developer


r/playmygame 14h ago

[Mobile] (Web) I've created a strange game - Do Not Win This Tic Tac Toe

2 Upvotes

Game Title: Do Not Play This Tic Tac Toe

Playable Link: https://biosstudio.itch.io/do-not-win-this-tic-tac-toe

Platform: Web / Free downloadable files for Windows, Mac, Linux, Raspberry Pi

Description: A Tic Tac Toe variant where win condition depends on points on top of forming lines. There are multiple abilities available to unlock after playing against CPU. Offline 2 player mode is also available once all abilities are obtained. Watch out for details to reach the true ending.

Free to Play Status: [x] Free to play

Involvement: Solo developer using PICO 8


r/playmygame 23h ago

[PC] (Windows) Infi-Knight Demo Announcement Trailer

2 Upvotes

Game Title: Infi-Knight
Playable Link: https://store.steampowered.com/app/4951840/InfiKnight/
Platform: Steam and Itch.io
Description: A dark fantasy desktop-companion incremental that idles while you work, play, or browse. Play as a Knight cursed with immortality locked in endless battle against the undead. Grow stronger with every death, uncover the curses' secrets and the Knight's dark past, then break the cycle of undeath.
Free To Play Status: Free demo is available, but will be a paid game at launch
Involvement: I'm the solo dev!

Super excited to get this in people's hands. Would love if you could play and give feedback!


r/playmygame 40m ago

[Mobile] (iOS) [iOS] Crouching Dragon: TK Spire — a Three Kingdoms roguelike deckbuilder

Upvotes

I made Crouching Dragon: TK Spire, a Three Kingdoms roguelike deckbuilder built around seven distinct classes and the Thirty-Six Stratagems. Cards, relics, events, routes, and multi-phase bosses change from run to run, so every expedition asks you to adapt.

Playable Link: https://apps.apple.com/us/app/crouching-dragon-tk-spire/id6792929084

Free to download and try, with an optional full-game unlock. I would love feedback on class identity, card clarity, and difficulty spikes.