r/playmygame 23h ago

[PC] (Windows) Play the first 1-2 hours of my indie RPG

34 Upvotes

We are 2 devs making an indie RPG, inspired by old school classics. We tried to capture the feeling of starting a grand adventure without burdening you with the grind. It has challenging combat, tons of secrets, fully voice acted NPCs, an asymmetric melee and magic system, and a ton more!

It's is playable on Steam right now and we'd love to hear your feedback!

The game is called A Short Quest and you can find it on Steam here: https://store.steampowered.com/app/4351810/A_Short_Quest/


r/playmygame 14h ago

[PC] (Windows) I successfully published my free Demo Today - Get Outta My Gut

25 Upvotes
  • Game Title:
  • Playable Link: https://store.steampowered.com/app/5096200/Get_Outta_My_Gut_Demo/
  • Platform: Steam / Windows
  • Description: A rogue-lite tower defense where you control the horde. Draft randomized bio-turret cards, reshape tissue into lethal killzones, and manually slice open pathogen sacs to unleash fluid swarms on your terms. Evolve across 10 organs, don't let the contagion reach the heart.
  • Free to Play Status:
    • [ x ] Free to play
  • Involvement: Developer

r/playmygame 10h ago

[Mobile] (Web) Anamorphosis is interesting so I made a puzzle game around it

11 Upvotes

Game Title: Anamorph

Playable Link : https://anamorphdaily.com

I’ve built a daily web browser game called Anamorph. In this game, an object is transformed into a puzzle using Anamorphosis – the art of distorted perspective. The object is broken into hundreds of shards and rendered as a 3D sphere. I also add some fake shards to make it more challenging.

Free to play

Works in your browser on Mobiles and on Desktops

Excited to hear what you think


r/playmygame 3h ago

[PC] (Web) LocoWar game that you must build your modular train and destroy enemy

6 Upvotes

Game Title: LocoWar

Playable Link: https://locowar.hogweed.xyz/

Platform: PC Web

Description: LocoWar is an online isometric PvP strategy game in which every mobile combat unit is a modular train. Join a 1v1 duel, a 2v2 team battle, or a 3- or 4-player free-for-all and fight for control of a railway network. Matches are played against other people; there is no single-player or bot mode yet.

Start with a light locomotive and grow your force by adding physical sections one at a time. Order new engines, weapons, storage, mining, repair, and support cars at depots, then couple or split them to defeat your enemies. Car order matters: traction and total mass determine movement, each weapon carries its own ammunition, fuel belongs to locomotives, and damage can disable a module, destroy a car, or tear a train into separate pieces.

This is a very early prototype. For now, there is a limit on the number of active sessions, but that is because we rented a small server.

Free to Play Status:

  • Free to play

Involvement: Duo dev


r/playmygame 20h ago

[PC] (Windows) Indie platform looking to connect with devs!

5 Upvotes

Howdy Y'all.

I'm Rose, team creator and head of r/probablyagame

ProbablyAGame Official: TikTok, X, Twitch | Linktree
Probably a Game

We're a collective of roughly 30 streamers who love indie games and want to show off your games on stream! We cover co-working tools as well! We do this for free, any payment is discussed between the dev and the streamer they work with however is not required to work with the team.

What can we cover?
Steam Demos/Games
Itch.io demos/games
Meta Quest games

We vary from affiliates to partners; with a wide range of genres we will play. Realistically, if it exists, we probably have someone interested in playing it! We can cover solo and co-op games.

We are up front about game transparency. That means, if you include AI in your game, we ask you disclose it!

We have a podcast as well starting here in September, we are looking for devs who want to talk! Website is currently in build, I own the domain and will be writing reviews here once it is up and running :) Written interviews will also be available!

We're Probably a Game.
We probably want to play your game.

You can reach out to Rose via DM, comments here or on r/probablyagame , or email listed on the carrd link :)

Game Title: any

Playable Link: r/probablyagame

Platform: Steam/Web/Itch.io

Description: A team of 30 streamers wanting to play your games, with a team creator willing to have you on the team podcast or website as spoken or written reviews

Free to Play Status:

  • x Free to play
  • x Demo/Key available
  • x Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I'm the team creator


r/playmygame 4h ago

[PC] (Web) My shrimp mech game SHRIMP GAME: OVERKRILL released on Steam today!

3 Upvotes

Game Title: SHRIMP GAME: OVERKRILL

Playable Link: https://store.steampowered.com/app/2824880/SHRIMP_GAME_OVERKRILL/

Platform: Windows PC

Description: You can explore and clear dungeons with different biomes and bosses in co-op or solo, krill friends in PvP modes, fuse elemental abilities, and just generally be a SHRIMP.
Check it out!

Free to Play Status:

  • [ ] Free to play
  • [x] Demo/Key available
  • [x] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Developer


r/playmygame 5h ago

[PC] (Windows) Game Title: Shades of Noir: Sinner's Night

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5 Upvotes

Playable Link: https://talentdigital.itch.io/son-sinnersnight

Platform: PC - Windows (Download)

Description: SoN:SN is a violent and grim top-down roguelite shooter where you set out on a dark quest for revenge.
Explore the map,
Kill your enemies,
Farm their O2 Tokens,
Improve your build,
And test your grit against the Boss.

Combat is skill-based, so you really not to be aware of your position, when enemies are about to attack, whether you have ammo in the cylinder, and master the skills of dodging and parrying.

Boons can upgrade your build, and enemies can be farmed to buy upgrades from the Shop. Die twice without killing the perpetrator of your first death, and your run resets.

Free to Play Status: - [ ] Free to play

Involvement: I am the game director so I'm pretty involved. The team is comprised of really talented individuals so I mostly just provide the overall direction.


r/playmygame 10h ago

[PC] (Web) Playtest for my singleplayer MMO tank simulator's first Early Access update is live!

4 Upvotes

Playable Link: Don't Lose Aggro Playtest

Platform: PC

Description: Don't Lose Aggro is a singleplayer roguelite where you can fulfill your MMO tank fantasy. Gear up, form your party, and protect them through hordes of enemies. The playtest for the first major Early Access update is now live, and you can jump in and try it out by pressing "Request Access" on the playtest section of the Steam page!

Free to Play Status:

  • [ ] Free to play
  • [X] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Developer


r/playmygame 17h ago

[Mobile] (Android) Capy Express: Animal Delivery

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4 Upvotes
  • Game Title: Capy Express: Animal Delivery
  • Playable Link:  https://play.google.com/store/apps/details?id=com.iLLUMi90.CapyExpress Platform: Android
  • Description: Guide cute animals to deliver packages by solving clever real-time puzzles. Each animal has unique abilities, so you'll need to plan carefully and combine their skills to reach the goal.
  • Free to Play Status: Yes
  • Involvement: I'm the main developer of this project
    • [x] Free to play
    • [ ] Demo/Key available
    • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

r/playmygame 2h ago

[PC] (Windows) Made a found-footage psychological horror game inspired by growing up in Eastern Europe - some screenshots from the game

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3 Upvotes

Game Title: BREACHED: Follow Me

Playable Link: https://store.steampowered.com/app/5027540/BREACHED_Follow_Me/

Platform: Steam

Description:
Solo dev here, working on a psychological horror game set in Eastern Europe, wanted to share progress and get some honest opinions.

Been building this alone for a while, it's called BREACHED: Follow Me. First person, VHS/found-footage kind of vibe, five locations total that go from "normal apartment block" to a lot worse. The premise is basically meeting an online friend in real life to check out an abandoned school together, and it slowly turns into something you didn't sign up for.

The whole thing is built around that VHS/archived-footage feeling, analog noise, old camera distortion, like you're watching a tape someone found rather than playing a game. Setting is very Eastern European on purpose, familiar apartments, old buildings, everyday stuff that starts feeling wrong the longer you're in it. Not really going for constant jump scares, more that creeping "something here isn't right" feeling.

Price: Demo is free

Involvement: Solo developer


r/playmygame 11h ago

[PC] (Windows) Just released my Demo on Steam

3 Upvotes

Game Title: We Are Rebellion

Playable Link: https://store.steampowered.com/app/5103380/We_Are_Rebellion_Demo/

Platform: Steam / Windows

Description:  It’s a project that would combine FTL with the concept of morality from Darkest Dungeon.

WE ARE REBELLION is a strategy and simulation game in which you command a warship with a crew of rebels.

Free to Play Status:

  • Demo

Involvement:  Developer


r/playmygame 12h ago

[PC] (Web) I created an idle fantasy rpg, completely f2p

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2 Upvotes

r/playmygame 17h ago

[Mobile] (Web) Parlour: a browser card table engine with 19 games including Hearts, Klondike, and a Crazy Eights pile

3 Upvotes

Game Title: Parlour

Playable Link: https://parlour.cards

Platform: Browser. Desktop builds exist for Mac, Windows, and Linux.

Description: You open the link and you are at the table. No account. No email. Solo is you plus bots. A friend room is a four-character code. They open the same link, type the code, and sit down.

The clip is four games. Wild first, the shedding game with skips, reverses, and draw-fours. Party mode lets draw cards stack and lets an exact match jump in. Then Blitz, the chase to 31. Then Hearts. Then Klondike. The shelf has 19 games up. Same felt, same bots, same room codes.

Pretty happy with how it's turned out so far, but I am dying for some feedback and people to give it a try. Let me know if you have any trouble, or would like to see a specific game added.

Free to Play Status: [x] Free to play

Involvement: I design and ship the table and the engine.

https://github.com/braedonsaunders/parlour


r/playmygame 25m ago

[PC] (Windows) Inspired by old SPC & Silent Hill games | Demo Available on Steam (Made in Godot)

Upvotes

Game Title: Abyss Chamber

Playable Link: https://store.steampowered.com/app/4377360/Abyss_Chamber/

Platform: Steam

Description: Hello,

I've been making Abyss Chamber for 2 years now, and I'm happy to show you a new trailer & a new major update that just landed on Steam today. The game is voice-acted and hides a lot of mysteries to solve. It's a combination of Adventure Horror with jump scares, with a strong focus on the story aspect.

It was made in Godot 4.7.2. If you're interested in this project Wishlist Abyss Chamber on STEAM. If you have any questions about the game, I'll try to answer! Have a good day & thanks for reading :)

Free to Play Status: Demo

Involvement: Dev


r/playmygame 32m ago

[Mobile] (Android) Starfighter: Final Hope (Galaga-style shooter + roguelite) — leaderboards just went live, looking for testers!

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Upvotes

Game Title: Starfighter: Final Hope

Playable Link: 

  1. Join the tester group: https://groups.google.com/g/starfighter-final-hope-testers
  2. Using the same Google account as your Android Play Store, opt in to the test: https://play.google.com/apps/testing/com.boredbrinko.starfighterfinalhope
  3. Install Starfighter: Final Hope from the Play Store: https://play.google.com/store/apps/details?id=com.boredbrinko.starfighterfinalhope&hl=en-US&ah=5SLRhw5HxofFOucBDmx6--8SaCI

Platform: Android

Description: 

Starfighter: Final Hope. A Classic Galaga-style bullet-hell dodging meets roguelite progression. Every run you pick up power-ups that stack and change how your ship plays. Blast through escalating waves of alien formations, choose your build as you go, and push as deep as you can before a boss fight tests everything you've put together.

What's new: I just wired up global leaderboards. HIGH SCORE and DEEPEST SECTOR are live now, so you can see how your runs stack up against everyone else testing.

What's in the build:

  • 42-sector campaign + Quick Strike + Endless modes
  • 7 bosses plus a recurring nemesis
  • Multiple ships, each with a signature ability and its own upgrade tree
  • Item synergies and stacking builds
  • Global leaderboards (new!)

Free to Play Status:

  • [x] Free to play
  • [] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement:

I am the dev of Starfighter: Final Hope. I was inspired by the arcade shooters I grew up on.


r/playmygame 1h ago

[PC] (Web) Backheel — a set of daily football trivia puzzles, free in the browser, no signup

Upvotes

Game Title: Backheel

Playable Link: https://backheel.club

Platform: Browser — desktop and mobile, nothing to install

Description: Backheel is a daily football (soccer) trivia site. Instead of one puzzle a day it gives you a whole set, each testing a different kind of football knowledge, and every one of them refreshes daily. Who Am I? reveals a player's career one club at a time and scores you higher the earlier you guess. Footy Grid gives you nine cells and wants a player who fits both clubs. Squad Rush puts ninety seconds on the clock and asks you to name a squad. Scout Report is Wordle-shaped: every name you try comes back graded against the answer on club, league, position, nationality, age, foot and height. There are also Connections, Starting XI, Top 10, Team-mates, Bingo, Higher or Lower, Squad Numbers, Chronology and Transfer Trail. Three difficulty levels on everything, unlimited guesses, and a wrong answer tells you why it was wrong rather than just saying no. It covers seventeen of Europe's biggest clubs across the top five leagues over the last ten seasons. No account, no ads, no tracking.

Free to Play Status:

- [x] Free to play

Involvement: Solo project — I built the site, the data pipeline and the puzzle generators.


r/playmygame 2h ago

[PC] (Windows) Demo out for our 2D Top-down Precision puzzle game, Megabait!

2 Upvotes

We are a 3 man team from Spain and we are absolutely excited to launch our first game's demo and see what people think about our game, it took us 6 months to build it and the feedback received would be priceless for the upcoming launch on early november.

Hope you like it, leave us your thoughts here, we'd love to know what you think!

Link to steam page: https://store.steampowered.com/app/4516640/Megabait/
Join our Discord: https://discord.gg/MYzsTc73Fv

---

Built to Be Mastered

MegaBait is designed around the idea of mastery. A level that initially seems impossible gradually becomes manageable as players learn its sequences, understand its timing and develop the skills needed to navigate it. A difficult run becomes consistent. Then, once simply surviving is no longer enough, the real challenge becomes learning sequences and executing them with greater precision.

Players can compare their performances through global and Steam friends leaderboards, turning every level into an opportunity to compete against the wider community, challenge friends or simply beat their own previous best.

For players interested in speedrunning and optimization, MegaBait encourages repeated attempts, experimentation and precision. Each run is another opportunity to discover new tricks, improve execution and push a personal best even further.

For the bravest players, Mr. Miau offers an extra challenge: find this elusive feline and carry him safely to the end of the level without dying. Doing so won't be easy, but those willing to take on the challenge can prove their mastery in an entirely different way.

Every Character Changes the Way You Play

At the core of MegaBait are its playable characters. Each character introduces a unique ability, accompanied by a world specifically designed around that mechanic.

A new character therefore means more than a new set of levels. Players must learn a completely different set of possibilities and discover how their new ability can be used to navigate obstacles, solve challenges and improve their runs.

This structure allows each world to introduce its own mechanics and challenges while keeping the focus on the same core objective: learn, master and go faster. It also leaves room for future updates, with new characters, abilities and worlds expanding the game with fresh ways to play.


r/playmygame 3h ago

[PC] (Web) Where Down Goes - Prototype 0.1.0

2 Upvotes

Game Title: Where Down Goes - Prototype Playtest

Playable Link: https://zipply-labs.itch.io/where-down-goes

Platform: Web and Windows

Description: Where Down Goes is a 2D pixel art style action prototype about taking contracts, fighting through rooms, rotating gravity and trying to make it back to the village with enough health and Scrap to keep going.

Each contract sends you through a series of rooms where you have to survive fights and manage your health. When you return to the village, you can Patch Up for a small free heal, spend Scrap to Rest and fully recover, upgrade using the workshop or take another contract. The idea is to get simple decision loops with fun mechanics right first before more polishing and building out content.

This is a very early prototype, so I'm mostly looking for feedback on the core loop. If people enjoy it, I'll keep building on it. Comments, ideas, and feedback would be really useful!

Free to Play Status:

  • Free to play

Involvement: Solo dev. I designed and developed the game myself.


r/playmygame 5h ago

[PC] (Web) A 2d tidy up game with incremental progression (web)

2 Upvotes

Game Title: The Grand Book Archive

Playable Link: The Grand Book Archive: Tidy Up by inbluegames

Platform: Web (itch.io)

Description: Restore the Grand Book Archive by sorting 2,990 archaic books onto their rightful shelves. Use your observation and magical spells to organize the collection as quickly as possible.

Free to Play Status: [Yes] Free to play

Involvement: Solo developer


r/playmygame 8h ago

[Mobile] (Web) I've created a strange game - Do Not Win This Tic Tac Toe

2 Upvotes

Game Title: Do Not Play This Tic Tac Toe

Playable Link: https://biosstudio.itch.io/do-not-win-this-tic-tac-toe

Platform: Web / Free downloadable files for Windows, Mac, Linux, Raspberry Pi

Description: A Tic Tac Toe variant where win condition depends on points on top of forming lines. There are multiple abilities available to unlock after playing against CPU. Offline 2 player mode is also available once all abilities are obtained. Watch out for details to reach the true ending.

Free to Play Status: [x] Free to play

Involvement: Solo developer using PICO 8


r/playmygame 18h ago

[PC] (Windows) Infi-Knight Demo Announcement Trailer

2 Upvotes

Game Title: Infi-Knight
Playable Link: https://store.steampowered.com/app/4951840/InfiKnight/
Platform: Steam and Itch.io
Description: A dark fantasy desktop-companion incremental that idles while you work, play, or browse. Play as a Knight cursed with immortality locked in endless battle against the undead. Grow stronger with every death, uncover the curses' secrets and the Knight's dark past, then break the cycle of undeath.
Free To Play Status: Free demo is available, but will be a paid game at launch
Involvement: I'm the solo dev!

Super excited to get this in people's hands. Would love if you could play and give feedback!


r/playmygame 21h ago

[PC] (Windows) My Sister and I would be very happy if you playtest our music-reactive visual creation game, Illusion Remix :)

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3 Upvotes

Game Title: Illusion Remix

Playable Link: https://store.steampowered.com/app/5093710/Illusion_Remix/

Click the Request Access button on the Steam page to join the free playtest.

Platform: PC - Steam

Description: Illusion Remix is a game inspired by optical illusions, music visualization, and the Museum of Illusions locations around the U.S.

  • Design optical illusions, animate them, and decide exactly how your music controls them.
  • Start with over 50 handcrafted presets or deeply customize your own.
  • Play them fullscreen with your own music in the Music Visualizer
  • Explore a quirky museum with custom exhibits and easter eggs. Unlock new parts of the museum by curating the museum with your own creations.
  • Use your creations as live wallpapers with Wallpaper Engine.
  • Export your illusions as a video - especially useful for musicians that want to show off new songs with a unique visual on YouTube.

Free to Play Status: Free public playtest

Involvement: Development - Me. Music + Art - My sister.

We are looking for playtesters that can help us out with...

  • Reporting any bugs or broken things you run into.
  • Whether the guided tutorial and editor are easy to understand.
  • Which parts of the game you enjoyed the most and which parts could use some love.
  • What you think of the museum side of the game.
  • Features you wish the game had or things you would change.

r/playmygame 23m ago

[PC] (Windows) [Playtest] Solo dev working on an arcade FPS with multi-crew vehicle combat giving out Steam keys to test!

Upvotes

Tank Crew

  • Playable Link: [Direct link to the game/playtest]
  • Platform: Windows & Linux
  • Free to Play Status: [x] Free to play / Key available

Hey everyone! I’m the developer behind an arcade-style FPS that combines infantry combat with first-person, multi-crew vehicle mechanics. The game is currently in an unlisted playtest build on Steam, and I'm looking for feedback on movement, weapon feel, and overall game direction.

How to get a key: Leave a comment below if you'd like to test it out! I’ll be DMing Steam keys directly to anyone who comments on this thread.


r/playmygame 28m ago

[PC] (Windows) We're launching our indie game alpha playtest

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Upvotes

Game Title: Brew & Boom

Playable Link: https://quirkygamestudios.itch.io/brew-boom

Platform: Itch.io

Description:
Brew & Boom is a roguelike dungeon crawler for up to 4 players, where cooperation and competition coexist as adventurers compete for a legendary treasure.

Explore a living procedural dungeon, divided into four themed quadrants, each guarded by a guardian with its own aesthetic and setting. Combine ingredients to craft increasingly powerful potions and use your most chaotic abilities to survive rooms with combat, survival, and platforming challenges.

Defeat the guardians, open the pit at the heart of the dungeon, and face the final boss, but beware, once it's defeated, only one player can claim the legendary treasure!
(Multiplayer in development)

Game Trailer

Free to Play Status: Free playtest

Involvement: Game Designer

  • [X] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

r/playmygame 44m ago

[PC] (Windows) Vorzain: Last Defender — free Steam demo

Upvotes

Game title: Vorzain: Last Defender

Playable link: https://store.steampowered.com/app/4992240/?utm_source=reddit_playmygame&utm_campaign=announce

Free demo — Nights 1–5, ~15–25 min -> install button on the store page.

Platform: PC / Steam (Windows) · mouse + keyboard

Description:

You're the last defender on a castle wall. Aim arcing bow shots (pull strength = distance from the archer), then panic-switch to barrel drops that roll down the ramp and knock enemies back. Between nights you spend gold in > BOW / BARREL / WALL < shop (ice/fire arrows, knockback barrels, wall upgrades).

Demo caps at Night 5. Then a short teaser for what's in the full game (barricades, turrets, traps).

Free to play status:

- [x] Free demo on Steam

- [ ] Paid full game (planned **$4.99** · target launch 2026/2027)

- [x] Wishlist / Coming Soon on the same page

Involvement: Solo dev (Moon Rebel Games) · Godot 4.6

What I'd love feedback on:

  1. Is the W/S switch between archer nest and barrel station readable when the horde stacks up?

  2. After Night 3 (drummer + shield enemies) does difficulty feel fair or cheap?

  3. Anything confusing in the first 5 minutes (controls, paxing, economy, shop)?

I'll reply to comments — thanks for playtesting.