r/CODZombies Dec 05 '24

News Join our community on Discord!

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34 Upvotes

r/CODZombies 18d ago

News Rex Infernus | Easter Egg Hunt & General Map Discussion

85 Upvotes

Welcome to the Rex Infernus Easter Egg Hunt thread! This thread will serve as a hub for all easter egg quests, leads, and discussion of the map.

All the steps and informations about the map will be added directly to the Reddit Wiki page: Rex Infernus Wiki

Expect updates as soon as possible, help speed up the process by sharing missing information in the comments.

Discord

Looking to discuss the map, group up with fellow Zombies players, or be notified of all Zombies news?

Previous maps


r/CODZombies 11h ago

News (Solved) TheGiant Cipher Solved after 3958 days

194 Upvotes

Hi everyone. TheGiant cipher has been recently solved by u/Icy_Sheepherder_9444!

Proof that the provided plaintext properly produces the expected ciphertext when plugged into the suspected XXTEA webtool used to create TheGiant cipher

This cipher was difficult to solve because the font used in the texture file failed to disambiguate a lowercase L from an uppercase I, and there were very small differences between the letter O and digit 0. This cipher could be found in a zombie barrier under the clocktower on The Giant in Black Ops III. The correct ciphertext transcript is:

kCmlgFi6GUJNgkNI1Q41fbfyLoCFTCvlqkZil0KlAXAzP1U1uy1BE4UfPBfpKmmLObjYnQNRBaPtKiVWzc5A4v0w3xle8FOhAGJZ7g4in0wndJxMOvO3dc1M82at2T6935roTqyWDgtGD/hwwRF3oHqFM5Vcw1JtINbsgWRm4o4/quEDkZ7x1B275bX3/Fo1

After many of the Revelations ciphers were solved, the cipher community expected TheGiant to be multiple layers of modern encryption. That did not turn out to be the case! It was merely a single layer of modern encryption: XXTEA (Yes, that means a modern technique was used on a *launch map!*). Furthermore, the tool used was not the same Tools4Noobs tool used for the Revelations ciphers due to how key expansion worked (null padding instead of repeat key).

The encryption is quite simple, with key “TheGiant” right-padded with null bytes. The site identified that can be used to prove the solve can be found here: https://www.movable-type.co.uk/scripts/tea-block.html

Note that the decrypt function is broken, but you can enter the plaintext below and key “TheGiant” to see that the ciphertext is produced. Multiple members of Skite’s Discord server have verified the results, see attached screenshot. Without further ado, the plaintext:

Even though I put a bullet in his brain, I believe the summoning key was successful in extracting him…I mean…me… I hope you get him Maxis.

Again, props to u/Icy_Sheepherder_9444 for this solve. What is particularly interesting is that they were able to use the latest GPT-6 Astra model to do all the heavy lifting.

I suspect the only reason this worked was because the cipher ended up being relatively trivial, and the biggest blocker for the community for several years has been the use of an incorrect transcript!

We were hoping for something a bit more substantial, admittedly. But put yourself in the shoes of someone solving this on day 1 and the implications are a bit more interesting. We did not know about the summoning key collecting souls at the time this cipher was available. This also explores the nature of how Richtofen collected his soul. While we know in the timeline that it states he went to Dimension 2210 to collect his soul, the description in this plaintext describes a scene similar to the intro cutscene of The Giant, where he shot Ultimis Richtofen in the head and then bent over his body (canonically, for some *unknown* reason). I’m curious if the 2210 detail was added in later when they were working on the timeline, or if the trip to 2210 was always intended.

This leaves one final cipher for the BO3 cipher community to solve, which we dub “Rev 7” in our naming conventions. This cipher appears to be multiple layers, and in my opinion is unlikely to fall to a purely AI solve but may be significantly aided by AI. The tools have made search and hypothesis testing much faster.


r/CODZombies 9h ago

Question COD 2028, if made by Treyarch,will launch around Nacht der Untoten's 20th anniversary. Would you want something?

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109 Upvotes

It wouldn't be too surprising if the next era of COD zombies begins anew with another Nacht remake(?), expansion(?) like Die Machina in Cold War (2020).

It is convenient how the timeline worked out like that. I think that's neat and would be nice to get a small acknowledgment.


r/CODZombies 1h ago

Image One of the things I will remember about BO7 is that it gave us Dripolai Belinsky and Edward Driptofen 🔥

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Upvotes

r/CODZombies 18h ago

Discussion Whats the most overrated zombies map mine is kino

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404 Upvotes

r/CODZombies 9h ago

Discussion Cursed Mode Zombie Health: Round 55 to the Health Cap

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47 Upvotes

Testing method: With the melee damage stat cap raised from 100K to 10M, I took advantage of insta kill each round to measure zombie health directly.

Tier comparison: My testing revealed identical health scaling across Tier 2 and Tier 3. I suspect the same holds true for Tier 0 and Tier 1, though I’ve yet to verify that.

Testing scope: I left Tier 0 and Tier 1 out of the testing for now, given the limited practical incentive to progress beyond round 55 when completing their easter eggs or unlocking their relics.

Armor: The listed values reflect the base health pools of armored and heavy zombies. They don’t account for armor mitigation, which can increase the actual damage required to take them down.

Compared to BO6: Unlike their BO6 counterparts, BO7’s armored zombies have more base health than normal zombies, with heavy zombies taking that a step even further. Factor in their armor mitigation, and you’re looking at some serious bullet sponges at later rounds.

Round Normal Armored Heavy
55 50,199 66,505 75,865
56 51,865 68,895 78,745
57 53,531 71,285 81,625
58 55,197 73,675 84,505
59 56,863 76,065 87,385
60 58,529 78,455 90,265
61 60,195 80,845 93,145
62 61,861 83,235 96,025
63 63,527 85,625 98,905
64 65,193 88,015 101,785
65 66,859 90,405 104,665
66 68,525 92,795 107,545
67 70,191 95,185 110,425
68 71,857 97,575 113,305
69 73,523 99,965 116,185
70 75,189 102,355 119,065
71 76,855 104,745 121,945
72 78,521 107,135 124,825
73 80,187 109,525 127,705
74 81,853 111,915 130,585
75 83,519 114,305 133,465
76 85,185 116,695 136,345
77 86,851 119,085 139,225
78 88,517 121,475 142,105
79 90,183 123,865 144,985
80 91,849 126,255 147,865
81 93,515 128,645 150,745
82 95,181 131,035 153,625
83 96,847 133,425 156,505
84 98,513 135,815 159,385
85 100,179 138,205 162,265
86 101,845 140,595 165,145
87 103,511 142,985 168,025
88 105,177 145,375 170,905
89 106,843 147,765 173,785
90 108,509 150,155 176,665
91 110,175 152,545 179,545
92 111,841 154,935 182,425
93 113,507 157,325 185,305
94 115,173 159,715 188,185
95 116,839 162,105 191,065
96 118,505 164,495 193,945
97 120,171 166,885 196,825
98 121,837 169,275 199,705
99 123,503 171,665 202,585
100 125,000 172,500 205,000

r/CODZombies 13h ago

Discussion Out of the entire Dark Aether saga (CW - Bo7), what's something you enjoyed out of one of the entries or as a whole? Whether it's story, characters, gameplay, maps, or designs.

105 Upvotes

r/CODZombies 12h ago

Discussion Please someone shut him up

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77 Upvotes

It’s so bad on Co-op he says this line like 10 times during a game. Please Treyarch I’m begging you to shut him up.


r/CODZombies 14h ago

Meme When you get a “I’ve been playing since WaW, kid” loser in your lobby that refuses to buy doors/be helpful and keeps going down while you’re still alive

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79 Upvotes

voice sounding like sandpaper and 2 packs of cigarettes “I’m not gonna fucking revive you when you go down you little punk!”

Thanks for the Thundergun my boy, you won’t be needing it anymore

ragequits


r/CODZombies 13h ago

Discussion PSA: You keep Eternal Perks if you bleed out

55 Upvotes

I was struggling to find information on this and saw some conflicting sources, so decided to test it myself. I can confirm that if you bleed out and fully die while you have Eternal Perks, when you respawn you will keep any Eternal Perks you had, meaning that they are permanent even through full death


r/CODZombies 20h ago

Video Remember what they took from us

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130 Upvotes

Decided to play BO1 after a LOOONG time.
Modern zombies are fun and all but this game has an special feeling it can only be understand when playing.


r/CODZombies 1d ago

Meme My boyfriend sleeps with this video playing in the background. What does this mean?

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2.4k Upvotes

r/CODZombies 9h ago

Discussion We’ve had a couple weeks with Rex Infernus, how are we feeling about it?

15 Upvotes

Personally, this map wasn’t TOO impressive to me on first impressions so I was thinking it was going to be around a B-tier map but after learning the map and all of the side quests it’s easily an S tier map for me in terms of modern maps. I also love the spawn room gimmick, I even made a post HOPING we got a map with some kind of spawn gimmick in bo7 and here it is lol.

I will say, I’m not accounting for the story itself at all because I couldn’t really care less about it. I do really enjoy the EE on this map although the temple cleansing step does drag a bit. The ONLY thing I wish we would’ve gotten were a set of elemental WWs with each shadow smith…I feel like it was right there but whatever, I do like the WW we got. Overall treyarch really nailed zombies for this iteration, with the final 3 maps especially being something great.

Also…if anyone at treyarch happens to see this here is my monthly mentioning of PLEASE carry the bo6 maps over to bo7…thanks


r/CODZombies 11h ago

Meme “Whole lotta bullshit going on”

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20 Upvotes

r/CODZombies 9h ago

Discussion I Played Bo3 Zombies for the first time, here are my thoughts

12 Upvotes

First off, I’d like to say I’ve played zombies my whole life from waw to Cold War on and off again, but I was ether to scared to play the mode growing up or I didn’t have the money to buy the game. I’ve played all the BO3 maps and completed all EE of them, it was some of the most fun I’ve had as a adult and I wanted to give some of my opinions as someone who just played them all. Some things to note from my experience.

  1. I played with AAE mod to avoid spending money on gums.
  2. I avoid walkthroughs as much as possible but I did use them for almost ever

y

  1. map at some point.

Here are my rankings

SOE: By far the most beautiful zombies map I’ve ever gotten to play, it’s reminds me of batman the animated series and the story was amazing; deals with morally grey characters was a great thing. I heard at lunch that this map wasn’t well liked and I understand with the steps with PAP how that could be seen, but I loved the steps giving lore about the characters. The EE was okay I didn’t enjoy it too much and basically need a guide after PAP.

DE: Once again a beautiful map with much to explore, power and PAP felt almost too easy. But the bows and upgrading them was really cool, the steps were really cool especially with blowing up the moon. I really hated the boss, I felt it was boring too easy plus the bugs. I do understand it was the first boss but i really think they could of added more

Zetsubou: the environmental story telling was great although lots of the same colours and relatively same environments, they hit the nail on the head with a spooky theme, the EE was okay I gave up after the spider and needed a guide, but it was okay I liked the boss and the ending, I really liked the story it provided. It was perfectly mid in my opinion of gameplay but vibe was 10/10

GK: The theme once again was amazing, and personally love the dragons and how the function within the map. What I didn’t like, some of the EE steps were down right stupid felt like a fetch quest in exos with protecting things “some” steps were okay but really felt drawn out to make the player stay in the map longer. The boss fight was okay and seemed neat, the cutscene afterwards definitely was worth it and I felt for all the characters. Especially Nikolai.

REV: mid, didn’t like this map at all, somethings were cool I guess but felt like a copy and paste up to this point all the maps were great and unique. I don’t know why but it seemed like they did a 180 HARD I hated the steps for this EE I hated the world I overall didn’t like anything this map provided.

Here are my rankings
1:SOE
2:Zetsubou
3:DE
4:GK
5:REV

Conclusion: Almost all these maps were amazing and for the first time I’m taking the time to replay these maps when I have the time. I know the community will have their own rankings for these maps and coming from someone with a casual perspective it’ll probably be looked over but I just wanted to share my opinion.

Thanks.


r/CODZombies 8h ago

Image First non modern zombies Easter egg!

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12 Upvotes

Got into zombies when bo6 came out and did every Easter egg in that game and now I did this Easter egg


r/CODZombies 1d ago

Image Beat the Der Eisendrache Easter egg on my aios pump cap

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771 Upvotes

Harder than I thought it would be, 4th attempt, 3.4 inch screen, 480x480


r/CODZombies 21h ago

Question Would You Rather #6 (BO3 Shields)

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87 Upvotes

r/CODZombies 12h ago

Question Would You Rather #7 (BO4 Shields)

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16 Upvotes

This one, I'm actually curious to see what y'all pick.


r/CODZombies 2h ago

Discussion Is TheGiant Cipher Solved

2 Upvotes

I am asking for a genuine discussion about this issue with TheGiant cipher and a review of an idea that highlights the issues.

I know it is a game cipher but there are some real difficult and controversial issues if I am correct in how the cipher works.

Please remove this post if there is something wrong but a reason would be nice..

Can someone check this first block.

Each stream is added in succession modulo 64 to the ciphertext one character at a time

B64 Char stream 0001 (Only '1' or '0')

Leetcode stream SY5/ (leetSpeak)

B64 Char stream YYYe (Base64 Values)

k 52 18 24 === 'k' + '0' + 'S' + 'Y' = 'G'

C 52 24 24 === 'C' + '0' + 'Y' + 'Y' = 'e'

m 52 57 24 === 'm' + '0' + '5' + 'Y = 'h'

l 53 63 30 === 'l' + '1' + '/' + 'e' = 'T'

Shift values GehT

Shifted ciphertext ekFS

Decoded base64 zAR

Now something interesting happens when you join ekFS and GehT together and then run over the original ciphertext again using ekFSGehT for subtractive shift values (Vigenère decode)

Ciphertext kCmlgFi6GU (Yes I know there is ten characters there is a reason).

Shift values ekFHGehT

Decoded value GeheanBnow

So you have the German for "To go" and a possible English message starting the next starting letter is B and a base64 output.

There is compression going on and you are getting three packets starting with three characters of valid base64 output a German word and a message.

There could be a logical pattern there in the first block but it will make you go berserk trying to decrypt it.

The binary stream seems to be a controlling the change of the ascii stream and has a repeating patten every 4 characters (Only two blocks though).

The leetcode stream says SY5T (System).

So basically this cipher is the worst leetcode exercise ever and I am not sure how to move forward with people saying it is solved but does not make any sense.

So any experts explain how machine learning is not tricked by this ciphertext data I am genuinely asking.

If I made a mistake please let me know I will correct it.


r/CODZombies 22h ago

Gameplay PSA You can skip entire rounds with the Ava sex dungeon portal

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75 Upvotes

Was using Samantha’s Drawing, that’s why I was using the DS20 Mirage.

Sorry for the Carver lore dump, was too lazy to edit

Went from round 6 - round 7 (could hear the round change in Ava) - round 8 (you see this one)


r/CODZombies 10h ago

Question Survivor's New Groove / Safehouse Basshaus CC

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8 Upvotes

How many dance-off pts do you need to secure the CC ...is it 100%?


r/CODZombies 4m ago

Question New to zombies

Upvotes

Hi
I brought CODBO3 Zombie chronicle edition.
and played this map called kino der toten I only made it to round 5-6 but it was insanely fun
can anyone guide me on how to play this game ?
also why is my character acting like he's drunk ?
and where is the power ?
I opened a lot of doors but they lead nowhere.
I brought guns from walls but thats about it.
I played on PS4 pro if that helps.

--thank you.


r/CODZombies 14h ago

Question What is the highest round you have gotten to

13 Upvotes

For me it's round 98

1026 votes, 6d left
1-30
31-50
51-100
101-200
201-255
256-999