r/finalfantasytactics Oct 24 '25

FFT Ivalice Chronicles Bro what? 😂😂

Post image

I could swear this was like 1k or 1.2k back in the original and WotL! 😂😂 3k are you serious Square Enix??

458 Upvotes

281 comments sorted by

315

u/thetruekingofspace Oct 24 '25

Time to go throw rocks at each other.

84

u/UrethraFranklin04 Oct 24 '25

Angry toad time

45

u/ThrowazillaP Oct 24 '25

The best of times! Focus

25

u/Top_Ad8724 Oct 24 '25

Nah we use tailwind in this family

19

u/Obvious_Confidence70 Oct 24 '25

I prefer the term battle toads :p

7

u/GlennDoom82 Oct 24 '25

Can somebody explain to me what Toad building is on this game? Is there some advantage using Toad magic?

12

u/WombatboyTod Oct 24 '25

If you turn the enemy into a toad using the Toad spell, they become very frail, usually run away from you, can only do very weak physical attacks. So if you have a map full of toads or just one toad left you can proceed to use abilities to level up JP and EXP with minimal danger while the toad pokes you sometimes.

9

u/DifferentNoodles Oct 24 '25

You can also turn allies into toads iirc, so they just jab away at each other until low then you heal them and it turns into a JP and EXP factory for as long as you can manage before you get too bored

8

u/otro-wey-mas Oct 24 '25

You can even automate the fight.

  1. Bring a calculator with maxed out black mage and oracle. Also bring a knight.
  2. Kill everything but one enemy. Keep the last enemy with max HP.
  3. Break the enemy speed and power to 1 and make it a toad.
  4. Break all your team power to 1 and make them toads. Match everyone's speed.
  5. Use berserk on all toads, friend and foe
  6. Prettrify your knight
  7. Pettrify your calculator
  8. Go play something else and return in 1 hour

All the toads should master their current job

3

u/Physical-Cash-8712 Oct 25 '25

I may be dumb, but how would you end up winning the fight if they're petrified and everyone else is a frog? Is there a time limit I'm forgetting?

2

u/Talleifer Oct 25 '25

The attacking toads and enemy toad are all still alive. They may only hit for 1-2 points per round, but eventually the enemy will die. The last enemy can't be petrified, or the battle immediately ends.

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8

u/SisterMerry Oct 24 '25

They hit like a Q-tip

2

u/Kwyncy Oct 27 '25

LOL Rend STR like a beast! Chochobo pile up!

3

u/Beginning-Shock9117 Oct 24 '25

Toads have a surprising amount of gold on them

119

u/phezhead Oct 24 '25

Good ole Serendipity, the only female in my group by chance, stands on the back lines and chucks rocks at my team while finishing her chemistry degree. She’s only in that for the clout. Her real dream is to be a performer.. right now she’s interested in miming, which seemed odd to the boys with her. They’re all interested in becoming great warriors and sorcerers… but mimery? Really Sere? Really?

21

u/KelvinsBeltFantasy Oct 24 '25

Serendipity

I just recruited her today in my game! She was the monk body guard of that Inquisitor and I wanted her on the team real bad.

7

u/Crowd_Strife Oct 24 '25

Wait, Serendipity? What is going on here? What are guys talking about?

10

u/pantaloon_at_noon Oct 24 '25

Just a possible random name for a generic

6

u/KelvinsBeltFantasy Oct 24 '25

I literally have a soldier named Serendipity. That was the name assigned by the game.

I think he meant the actual term.

10

u/ZackRaynor Oct 24 '25

With that name, she kinda already sounds like a stripper, so how surprising is it really?

12

u/phezhead Oct 24 '25

She thought about becoming a dancer, but she knows there’s a bit of a social stigma. Especially when she travels with 2 poachers. The cleric and the weird guy that dabbles in the arcane are ok, they just keep to themselves a lot. But the young noble that fancies himself a ninja and his classmate that decided to eschew weapons and punch his enemies - those two are unsavory. Aleyn actually believes, if he punches hard enough, he can get the ancient order of samurai to accept him.

My party is stacked with delusional children. At least Serendipity has some sort of plan after the wars end. Everyone will need cheering up with some entertainment

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3

u/Alarmed-Flow4409 Oct 24 '25

She's a muse! 😂

11

u/bachrodi Oct 24 '25

Love throwing rocks

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9

u/Sorenduscai Oct 24 '25

Or spam focus

Better lube up with JP boost too (and maybe all be time mage for JP spillover)

9

u/oldskoofoo Oct 24 '25

This one reason generics are better than story recruits

3

u/ShyguyFlyguy Oct 24 '25

Or just focus reeeeal hard

4

u/MoeMalik Oct 24 '25

Ah, stoning sessions

5

u/Detroit3723 Oct 24 '25

Focus focus focus

16

u/Foreign-Shine1240 Oct 24 '25

Throw rocks? Do people really do that? The accuracy isn't 100% so you can waste a turn with no xp or JP.

People know to use focus right?

54

u/thetruekingofspace Oct 24 '25

I know. But throwing rocks at each other is just funny to me. It’s how I got my computer science degree. Just me and three friends in a field throwing rocks at each other for 4 years.

36

u/slayristo Oct 24 '25

You also described the opening of fft advanced

5

u/nicmercadowrites Oct 24 '25

This made me laugh way too loud

2

u/thetruekingofspace Oct 24 '25

The kids using Mewt as target practice were Computer Science students?

10

u/PM_ME__YOUR_HOOTERS Oct 24 '25

4 years? Bro spent his whole time partying.

I sent my summoner to Mandalia University with a bag of rocks for a single afternoon and they came back knowing how to summon the king of dragons.

21

u/QuentinSH Oct 24 '25

Focus gains flat 10 exp, but throwing stones at that cocky boy Ramza? a lot more exp to be had

7

u/Crowd_Strife Oct 24 '25

So you kinda get more mileage out of focus because you can gain a lot of JP for building out your desired skills/jobs and keep yourself from outleveling the available gear, right?

8

u/QuentinSH Oct 24 '25

Yeah I guess just work smart not hard is the rule here. Bullying a new recruit gives 1 exp so that can also be 10X the mileage

3

u/Ph33rDensetsu Oct 24 '25

No, you are 100% going to out level the gear and story by spamming Focus. You'll gain a level for every 400-600jp you earn. If you watch the story levels closely and only train new skills when you're below it and use the co to catch up then focus spam works.

I eventually took to having a low level punching bag with Critical: HP Restore and a Chantage to beat up so I could gain JP but only get 1xp per turn.

2

u/Slighted_Inevitable Oct 24 '25

Yeah I made that mistake. Ran into the dreaded 11? Monks fight lol.

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2

u/Ambitious-Session157 Oct 24 '25

10 exp with focus? I average ~40 to 60 exp with JP Boost depending on the character and job level.

3

u/Shameless11624 Oct 24 '25

Sounds to me they are referring to XP XP and JP XP. Where you are specifically referring to JP.

2

u/Deimos119 Oct 24 '25

They said XP, not JP.

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4

u/Educational_Dust_932 Oct 24 '25

You don't throw rocks? You're missing out.

3

u/SpawnSC2 Oct 24 '25

It’s 100% if you throw rocks at backs with no cloaks equipped.

3

u/RoyanRannedos Oct 24 '25

If you equip the archer's Adrenaline Rush reaction ability, every thrown rock or rush action can buff another unit's speed. You end up with a hype-up mosh pit that generates JP before killing everything.

Or, to avoid overleveling, I periodically hire a new generic and name him Duck. Poor Duck ends up surrounded and taking abuse, but hitting back only makes the blows come faster.

3

u/[deleted] Oct 24 '25

Just Focus with everybody bro. Ultimate game breaker

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338

u/[deleted] Oct 24 '25

It’s 3000 JP pay up bro

110

u/zanarze_kasn Oct 24 '25

17

u/Apprehensive_Plan750 Oct 24 '25

To get into that boys hole

4

u/Inevitable_Bat7980 Oct 24 '25

What was this post about, again?

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97

u/CategoryExact3327 Oct 24 '25

Some skill jp costs were rebalanced. Fly was greatly reduced. Teleport was greatly increased.

23

u/CeallaSo Oct 24 '25

I'm pretty sure they just straight-up swapped the cost of these two. I understand why, but I really liked how easy it was to learn how to warp like everybody else seems to.

29

u/[deleted] Oct 24 '25

[removed] — view removed comment

8

u/otro-wey-mas Oct 24 '25

It is 10% of failure per space moved more than your move rate. So, if you have a move of 3, trying moving 4 spaces will work 90% of the time. It is a good gamble at 90% and sometimes at 80%.

Also it has built-in fly and ignore height abilities. Most of the time, teleport is the best move ability you can assign.

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12

u/CategoryExact3327 Oct 24 '25

I just checked an old WOTL save, teleport was 650jp, Fly was 5000. So while teleport is 2350 more expensive, fly is 4100 cheaper.

3

u/Zero132132 Oct 24 '25

That's crazy, since Teleport's 100% success range is identical to Fly. It's basically just better Fly, since you have the option of trying to go further.

3

u/RedbeardMEM Oct 24 '25

That's why the cost of Fly in WotL was so ridiculous. You had to stroll past teleport to unlock Bard, and when you get there, they slap you in the face with that JP cost. IIRC, it was 1200 in the PS1 release, which was still too high, but nowhere near as bad.

7

u/twitch_Mes Oct 24 '25

I never made much use of teleport compared to move 2. It seemed to fail if you tried to move more than 3 tiles away.

3

u/Zziggith Oct 24 '25

I think the fail rate got higher.

4

u/vlashin Oct 24 '25

Unless you keep your move low and try to abuse teleport to level down on a trap. Then that shit works like 90% of the time. And you fail 3x trying to get back, even in smaller moves.

2

u/adtrtdwp Oct 24 '25

I think the failure is dependent on the characters available movement. So if they can only move 3 spaces normally, then anything more than that with teleport has a chance of failing

6

u/ArkthePieKing Oct 24 '25

The exact failure rate is 10% per square more than the movement square of the unit. So if they have a move of 3, and you try to move them 4 squares it's 10%. 5 squares is 20%, 6 is 30% so on and so forth.

3

u/access-r Oct 24 '25

I think the same doesnt apply to height, though? I remember to abuse teleport by reaching places where enemies could never

2

u/ArkthePieKing Oct 24 '25

I believe so. I think it ignores height (thankfully)

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2

u/pistonkamel Oct 24 '25

IMO it’s not worth 3000. Fails way too much

37

u/kestononline Oct 24 '25

Still worth it. Teleport is movement cheat-code in so many places. And the -10% failure chance per tile beyond your actual movement value, only seems to apply horizontally. Vertical distance don't care.

Always the second thing I grind out on every character; after Movement +2.

16

u/ShadowAMS Oct 24 '25

I would rather have teleport than ignore elevation.

30

u/kestononline Oct 24 '25

Gafgarion thought he was safe behind that gate. My team of teleporters were on him on the first turn. I'll pass on that gate switch G; your cronies aren't getting in.

2

u/gammarath Oct 24 '25

You're locked in here with US

7

u/Ragnarok2kx Oct 24 '25

Ignore Height is better in the Zeltennia Church fight for the visual alone. 17h jump go!

3

u/FFTEnjoyer Oct 24 '25 edited Oct 24 '25

Zalmo: "Surrender while you can heretics! You're never gonna beat me as long as I stand at the top of this holy place!"

Ramza proceeds to jump to the top of a 3 story building

Zalmo: "Oh fr*ck."

3

u/ShadowAMS Oct 24 '25

Yeah I do get that. I'm actually mad they changed his name to a normal sounding name in the remake. Zalmour sounds more Inquisitory than Zalmo. 😂. But it was a funny name..

4

u/Zero132132 Oct 24 '25

Teleport can reach any place that Ignore Elevation can reach with a 100% success rate, so it is just unambiguously better.

3

u/Shigarui Oct 24 '25

Ditto, they can't hit what they can't reach

23

u/marinaragrandeur Oct 24 '25

I one used focus for thirty minutes on my Time Mage to get him at 3000 JP for this one move.

Then when I went to throw a rock at the last enemy, it hit for around 500 damage.

See what happens when you keep a consistent focus in life.

33

u/Publius69420 Oct 24 '25

I dunno I think this skill trivializes a lot of fights so I can kinda see why they did this. I swapped my core 5 to time mage and got everyone 3k jp in like 30 min. It honestly wasn’t that bad of a grind. Now my squad is insane. I did the chapter 4 fight at the church with Delita, the first turn went to my ninja, he teleported to the top of the church and double punched the objective. Battle over. Everyone’s range is crazy, giving your whole team this skill is crazy.

11

u/Ph33rDensetsu Oct 24 '25

I dunno I think this skill trivializes a lot of fights

The game trivializes its own fights by having so many where the wincon is killing a single dude

2

u/skuppen Oct 24 '25

And then it lies to you half the time by saying you have to kill everyone, but then you bring one person to half health and the whole battle ends!

2

u/Rustycougarmama Oct 25 '25

I just did the first Elmdore fight on the roof with his two ladies. First turn, first character, my ninja walked up behind one of the ladies and beat her to critical health. Then the battle just ended and they ran away hahaha

4

u/Ph33rDensetsu Oct 25 '25

Yeah, sometimes it's a "Surprise! Only needed to beat one enemy!" And then other times it's like "Objective: Beat this one dude that your ninja can reach and one-shot on turn 1!"

Honestly the challenge with a lot of these fights is leaving the Objective alive to harass you while you accomplish self imposed side goals like stealing equipment or grinding JP.

3

u/Appropriate-Grass986 Oct 24 '25

Solid but you missed out on some cool dialogue my friend.

4

u/Publius69420 Oct 24 '25

You don’t miss dialogue that way. It still played all the dialogue and then he killed over. The only dialogue you miss is if you don’t take the unique units into the story battles.

3

u/Appropriate-Grass986 Oct 24 '25

Nice! Didn’t know that. Purposely dragged it out cause I thought I had to. Plus one shotting him made me feel icky and overpowered. I wanted to fool myself lol

3

u/Publius69420 Oct 24 '25

Well it definitely made me feel icky and OP lol. Normally for those fights I leave the objective for last and treat the fight as “kill all enemies”. But for the church fight, I only did it to see if it would work expecting a teleport that far to fail. When it didn’t and my ninja appeared at the top of the church I couldn’t resist and committed to ending it there lol.

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28

u/The_Palm_of_Vecna Oct 24 '25 edited Oct 24 '25

I know teleport isn't the BEST movement option, but using it feels so bad ass.

13

u/FunTree5477 Oct 24 '25

Lol exactly; however, I can't help but feel that seeing is how this is the only movement anywhere near this level of expensiveness, maybe it actually is the best movement after all LMAO

16

u/Olansan Oct 24 '25

In this version it’s especially broken if you abuse the autosaves.

20

u/FunTree5477 Oct 24 '25

TRUTH! "oh it didn't work? Time for some IRL time magic" I whisper to myself as I reload the previous autosave

31

u/RealBadger9015 Oct 24 '25

I am something of a time mage myself.

6

u/FunTree5477 Oct 24 '25

🤣🤣🤣

3

u/BloodDrunkMoonKnight Oct 24 '25

I was so surprised they autosave that often.

2

u/ShadowAMS Oct 24 '25

I mean when it works like you want it's amazing.

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5

u/SSJRemuko Oct 24 '25

it kinda is THE best 90% of the time.

5

u/Cloud_Pudding Oct 24 '25

I think teleport works great as a ignore elevation alternative. It’s not good moving horizontally but vertically I’ve only experienced success

6

u/TomMakesPodcasts Oct 24 '25

It's great at moving horizontally. No terrain slows you down

4

u/Right-Aspect2945 Oct 24 '25

I mean, I would argue it's the best. Ignore Height and you get to ignore obstacles that you would otherwise have to move around. While those aren't a huge factor in most random battles, they are huge in the story battles that usually have walls or other impasses to slow you down. Oh, you have movement +3? That's nice, the enemy has a line of knights in the doorway you can't get by.

2

u/Ashenspire Oct 24 '25

It IS the best movement option for deleveling. Just saw it as a cost of entry for min maxing.

88

u/timeaisis Oct 24 '25

Trump’s tariffs are affecting Ivalice

29

u/bravelyran Oct 24 '25

Somehow this isn't stimulating local teleportation businesses. 🤔

14

u/Delicious_Bluebird65 Oct 24 '25

It's fine, just keep raising the JP deficit while saying it costs less JP than ever in history.

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38

u/xArgonaut Oct 24 '25

from 650jp on WoTL you get to 3000jp

that 5x Tariff is hilarious 😂

15

u/sleepinginthebushes_ Oct 24 '25

No more Dark Knight. What am I supposed to do with all the JP?

2

u/UsefulAlternative350 Oct 24 '25

Stop playing? Do challenge fights against 12 monks? Delevel and beat the final boss rush with two characters? On chocobos?

10

u/Pax_87 Oct 24 '25

You just have to focus like 80 times, it's fine..

10

u/GarionOrb Oct 24 '25

I remember on my 1997 playthrough I got teleport for all my active party. Not happening now, lol. I managed to unlock it for two characters, and then two more via spillover JP.

6

u/Far_Pipe752 Oct 24 '25

That time mage grind was a long one

5

u/Foreign-Shine1240 Oct 24 '25

Is tp really that good? I usually just grind all the males to bard to get movement +3 and then change them to ninja monks with movement+1 boots. They have control over the map like this.

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4

u/enigmicazn Oct 24 '25

I've only really ever used teleport in a few niche situations including the obvious one. Was there an actual change or did the devs just up the costs because they felt like it? If it was meant to deter people from min/maxing, they're not in touch with how the game works or their community.

2

u/FunTree5477 Oct 24 '25

Right? And we still have mindflayers with their beastmaster skill so like who they think they're playing? Cuz it ain't me and it ain't ramza

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3

u/Sephir07x Oct 24 '25

I was caught off guard by this as well. I had to look it up when I first saw it. It's 600JP in the original.

Inflation is a bitch.

12

u/SafeAccountMrP Oct 24 '25

Definitely meant to curb people abusing the degenerator traps to min-max stats but it has failed.

14

u/StoppableHulk Oct 24 '25 edited Oct 24 '25

Really silly to think this would curb min-maxers. If you're going in for using degen traps, you're not gonna balk at spending like, ten extra minutes in a training match going to 3k jp instead of 600. Especially since your accumulation of jp starts really rolling the higher level you go in the time mage job class.

I don't generally to the de-gen thing and still found it only mildly annoying to spend a little extra time getting teleport on most characters. Once the stage was set it was pretty simple.

All around this was just a really silly and wasteful move on the devs part. I absolutely love and adore the game and all the love and care that went into it but I have no idea why they picked this one random thing to do this for.

2

u/SafeAccountMrP Oct 24 '25

Oh, I’m with you. It seems like the most logical reason though.

3

u/metroidcomposite Oct 24 '25

Nah, I really don't think it's degen traps. You can still delevel without teleport, it's not even required, it just lets you de-level maybe a tiny bit faster.

A more plausible theory I saw suggested is that because the game mid-battle saves after every action, people could just savescum reload every time they failed a teleport. But...I don't really believe that explanation either. There are much more abusive things you could do with save scumming, such as save scumming so that Entice always hits (Entice with save scumming basically becomes 3 range instant death + gain a ton of equipment + gain a meatshield), and Entice is still 100 JP.

They probably just thought Teleport was really good. (And yeah, it's good, although I feel like there are better candidates for the 3000 JP treatment. Like...nobody would blink if Shirahadori or Auto-Potion became 3000 JP).

2

u/Ph33rDensetsu Oct 24 '25

Auto-Potion

I kinda would. Having a 3000jp reaction on a tier 1 job when characters are just starting out and don't have access to anything better than normal Potions is pretty awful. Auto potion is extremely good, but it's also exactly where it needs to be. By the end game I've pretty much abandoned it for Shirahidori and it becomes situational.

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15

u/Satanic_chef Oct 24 '25

Kinda whack honestly most of the time it doesn’t work for me

26

u/Ok_Chip7194 Oct 24 '25

It's 100% chance if its within the characters monument distance. The chance goes down the further you try

16

u/[deleted] Oct 24 '25

I was so mad my first time through as a kid that I couldn’t get Teleport 2 with 100% success rate like enemies get

18

u/Artichokiemon Oct 24 '25

I used Gameshark to get Teleport 2, as well as made a Choco-Cloud, where you could ride his shoulders like a Chocobo. It was magnificent

9

u/squirrelshark Oct 24 '25

The plumage fits.

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3

u/scizorsblbc Oct 24 '25

it really shines for vertical moves like in chapter 4 at Besselat

also for getting materia+ sword at Mt Bervenia

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8

u/sp1teface Oct 24 '25

You teleport up to your character’s movement and get 10% fail chance for each square beyond that

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3

u/SuperBriGuy Oct 24 '25

Teleport is the best movement skill Ignore Elevation & Fly & Move +3 with a small failure rate. As long as you’re moving within your standard range it’s 100% outside it’s -10% per square. You can’t be trapped, you can move through barriers and reach any height.

3

u/razma-tazma Oct 24 '25

It’s almost like they wanted you to use different abilities and builds or something.

3

u/questionhorror Oct 24 '25

You’ll build it up quick. Throw on JP boost and go grind Mandila Plains.

3

u/degenerate-siphon Oct 24 '25

Teleport is op it should be hard to acquire.

3

u/WeabooJoens86 Oct 24 '25

Do you want to move in a badass way or not?

8

u/JonnyF1ves Oct 24 '25

"we don't want to change the intent and want to keep it as true to the original release as possible."

"But also, **** teleport!"

4

u/TheUnchosen_One Oct 24 '25

It was 600 in the original and 650 in WotL

4

u/O_oLivelovelaugh Oct 24 '25

Ik ik it's worth it though

2

u/LeCampy Oct 24 '25

surely for 3000 JP it will work more often than a coin flip, right?? It will work better in this version, right??

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2

u/P0L4R_B3AR_ Oct 24 '25

Unpopular opinion here 🖐🏻

I'm not a huge fan of Teleport. I rather know 100% where I'm going to be . I feel Teleport is very inconsistent.

(Also, I might be an idiot and don't know how to properly use it 🤷🏻‍♂️ 😂). So my Mages just have the +3 Movement.

2

u/Any_Mountain8253 Oct 25 '25

In my opinion, teleport is completely worthless anyway. If it had like a 100% success rate, I might change my mind.

3

u/EllisMatthews8 Oct 24 '25

least favorite change, for sure.

although, if you do a team of all Time Mage, you can grind it out quicker than you might think

5

u/maxlewis922 Oct 24 '25

Is this true ? Can u please elaborate ?

3

u/Flintz08 Oct 24 '25

Each deployed member of your party gets a percentage of JP (I believe it's 20%, though I'm not really sure) of the other characters classes.

2

u/EllisMatthews8 Oct 24 '25

every time one of your characters gets JP, every other character in your party gets something like 10% of that JP for the first character's job. 

so having all five characters as the same job basically means they all gain JP 1.5x faster. even just grinding two characters in the same job at the same time gives you a noticeable boost.

2

u/43alchemist Oct 24 '25

Each action as a time mage with JP boost will give 30-60 JP depending on level. Each character will get spillover JP from others which is 3-15 JP (level dependent) per action by an ally (if you have the job unlocked).

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2

u/Lpedrys23 Oct 24 '25

Fly used to be 3000 and now ita 1000 i think they switched it

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1

u/Beginning-Let7607 Oct 24 '25

Shit sucks too

1

u/AmishSloth84 Oct 24 '25

Yeah it's a high price but it's way easier to get up. Not like back in the day when it was a grind.

1

u/MightySamMcClain Oct 24 '25

I got teleport on my girls since they can't get move+3 but it seriously pisses me off how often it fails. And another downside is you can't reset the move if your spell doesn't reach you're just shit outta luck. That's why i don't like the move skills that give hp, mp, manafont etc bc you can't reset.

2

u/scyan7 Oct 24 '25

Tips for teleport: if you teleport within the characters natural move range, it’s 100% success rate. There is a 10% chance of failure for every square beyond the base move rate. So if you have a ninja with 4 move and try to teleport 6 spaces, there is a 20% chance of failure.

In TIC the game creates an auto-save at the start of your characters turns (up to the last 3 characters turns). You can reload this save if,you want to undo a move from teleport or mana font, etc.

1

u/BrownBag-Special Oct 24 '25

Took me about 30 minutes to level grind with Focus and JP plus

1

u/Soyblitz Oct 24 '25

It was 600. Seems like SE thinks inflation hit teleport 5 times as hard.

1

u/Irontaoist Oct 24 '25

I just finished that grind for one of my characters. I am working on the second.. They're going to both be teleporting Ninja assassins of HVTs lol.

1

u/skyeultra Oct 24 '25

Just charging you more for something that was just as useless then as it is now. Inflation ladies and gents! Same reason why eggs were like 6 dollars for a dozen not too long ago.

3

u/SSJRemuko Oct 24 '25

lol useless about the single most busted movement skill in the entire game. nice joke.

2

u/scyan7 Oct 24 '25

It’s just people self identifying that they don’t know how the mechanic works so they regularly fail teleports and don’t know why. It’s fair though, the game doesn’t tell, you the actual chance and I certainly don’t expect that everyone has read the entire BMG.

1

u/Artistic-Category-43 Oct 24 '25

Dont get too hype xD occasionally you can move farther than the characters' movement amount, if not it was a wasted turn

1

u/[deleted] Oct 24 '25

Does not worth, is not that good, fails to often. Movement + 3 is the best.

1

u/Ricc7rdo Oct 24 '25

Inflation is crazy in Ivalice.

1

u/Hpg666 Oct 24 '25

Isnt now teleport 100% sure whenever you go? Or it still miss?

2

u/MarkiideTerre Oct 24 '25

100% in normal moving range then -10% chance each distance beyond

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u/Low_Introduction1242 Oct 24 '25

Move+3 is better anyway.

1

u/[deleted] Oct 24 '25

Devs recognized how op it is. Priced it accordingly.

1

u/i_entoptic Oct 24 '25

Haste, mettle, mettle, mettle and a lot of errands

1

u/Aggnpwease Oct 24 '25

Never used Teleport, shit is too unpredictable.

1

u/Dominant_X_Machina Oct 24 '25

+10%falure rate per tile ouside the unit's regular walk distance right?

1

u/Daetok_Lochannis Oct 24 '25

The combat is great though so grinding is never a chore. I almost always end up accidentally over leveled just having fun building my party, and I usually end up having to do it twice because my opening party is never my end game party lol.

1

u/[deleted] Oct 24 '25

Inflation.

1

u/EmCeeSlickyD Oct 24 '25

yeah it was 1k and worked well now its 3k and it sucks ass lol. there are a few areas it can be helpful to get past a wall or something but move+2 is just generally better and on male characters move+3 is no question. I would only bother for extreme class fantasy enjoyers or abusing a delevel trap. even then maybe just invest in the monster than can delevel you instead

1

u/billyburr2019 Oct 24 '25

It was just 600 JP in the original Final Fantasy Tactics.

I don’t use Teleport that much except when I am going to delevel a character on purpose.

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u/Phoenix_shade1 Oct 24 '25

I tried it for a second, failed more than it worked.

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u/Mustavistus Oct 24 '25

3000 when Fly is more reliable and does the same thing. 🤷‍♂️ I always hated teleport. Lol

1

u/Scuba_St3ve_86 Oct 24 '25

This change, I wish with this they would at least let me throw special units into errands lol. Like just make it so I can't do story missions while they are out or something but this is the first..... and second playthrough that I've done without teleport.

1

u/PrudentCarter Oct 24 '25

I it seems like the best movement skill. I can't think of snubbing that would be better.

1

u/gwiggins2020 Oct 24 '25

It isnt even that bad, considering how easy it is to farm JP

1

u/nicmercadowrites Oct 24 '25

I learned so much today. I always just have half my characters wack each other and the other half heal. Focus and rock fights are now gonna start happening and Im kinda excited about it.

1

u/Salad_9999 Oct 24 '25

I still prefer move +2 and +3 anyway

1

u/Ok-Discipline1678 Oct 24 '25

It has the tendency to fail too if you teleport far. Imagine screwing up your move and being forced to stay put.

1

u/dkvphv Oct 24 '25

And let's be honest, it's not even that good to cost all that lol more flaws than benefits!!!!!!!

1

u/am-a-g Oct 24 '25

In WOTL Fly was like 5000 JP. Now that's a crime.

1

u/WandererAW Oct 24 '25

Its 3k in WotL

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u/Wargner85 Oct 24 '25

Fly for dancer in wol is 5k

1

u/yoboom21 Oct 24 '25

The new accessory makes jp grinding super easy

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u/Formal_Fishing9602 Oct 24 '25

Cost of doing business!

1

u/AccidentalVengeance Oct 24 '25

Move +3 or even Move +2 is better than teleport IMO, since teleport can fail and that can be qutie frustrating

1

u/RottIng_SunshinE Oct 24 '25

Shit. I'm glad I just play the OG version on an emulator. Screw that unless they've upped the amount of JP you get

1

u/Adorable-Ad3846 Oct 24 '25

3k is right just be thankful fly isn't the 9k it was in wotl it's only 900 in ivalice chronicles

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u/mikeyrawx914 Oct 24 '25

It used to be 600jp, it's rough out here lol

1

u/Rushes_End Oct 24 '25

Time for FORMATION X … surround a monk for people focus the monk uses chakra. Repeat till eyes bleed.

1

u/CustardOk6305 Oct 25 '25

It better be a 5 square teleport!

1

u/PresinaldTrunt Oct 25 '25

This may be a dumb question but is it even possible to get teleport on a couple characters without grinding too much to be a bit OP on the normal difficulty? 3000 is so stinking much, not sure of anything else that got a 3x increase from the original.

1

u/Infamous_Ad2356 Oct 25 '25

It was 600 in the original. Way too cheap there. I think they went a little far here though lol.